Stickman Archery is a free archery game with floppy ragdoll physics. You are a stickman with a bow on a wooden platform, and enemy archers keep appearing across the field to shoot back. Hold to draw your bow, aim the arc and knock them out level by level: five archers to a level, with a giant at the end. Shoot the floating apples to heal, grab a golden apple for triple shots and see how far you can get. It runs in your browser with no download and no signup.
The fifth archer of every level is a giant with twice the health who hits harder: a giant takes two headshots or four body hits. Enemy arrows hurt you most when they hit your head.
Each level has five archers, and the fifth is a giant. Level 1 is easy: the archers draw slowly, miss a lot and stand close on low platforms. Every level after that is a little harder: they draw faster, aim better and hit harder, and up to level 12 they also stand farther away and higher up. The giants hit a little harder each level too.
Every knockout earns a skull, a giant earns three, and clearing a level adds two more. Knock an archer out with a full draw and the body goes flying. For a moment after a knockout the falling body can still be hit: land a follow-up arrow on it for a finisher bonus of +1 skull, or +2 if it hits the head. Each archer pays one bonus at most.
One apple at a time floats between you and the enemy. Only your arrows pick it up; enemy arrows fly straight through. An apple fades away after about nine seconds, and a new one shows up a few seconds later.
Spend your skulls in Upgrades. Upgrades stay for every run.
Press and hold. Hold behind your archer to pull the string back and shoot the opposite way, or hold in front of them to point the bow straight at that spot. The longer you hold, the harder the shot, up to a full draw in under a second. A short dotted line shows which way the arrow sets off; let go to shoot.
One headshot knocks out a regular archer. A body hit takes half its health and an arm or leg hit a quarter, so it takes two body hits. Giants have twice the health and need two headshots or four body hits. Enemy archers can headshot you too, and the Helmet upgrade blocks those.
One apple at a time floats between you and the enemy, and only your arrows can pick it up. A red apple heals 35 health. A golden apple heals 50 health and turns your next 3 shots into triple shots. An apple fades away after about nine seconds.
Each Helmet rank blocks one enemy headshot: the arrow bounces off your steel cap and does no damage. The blocks refill after every giant you knock out, at the end of each level. The Helmet has three ranks that cost 10, 30 and 70 skulls.
Every knockout earns a skull and a giant earns three, and clearing a level adds two more. Right after a knockout, hit the falling body with another arrow for a finisher bonus: +1 skull, or +2 for a headshot. Spend skulls on Health and Helmet upgrades.
Each level has five archers, and the fifth is a giant. Level 1 is easy and every level after it is a little harder: the archers draw faster, aim better and hit harder, and up to level 12 they also stand farther away and higher up. Knock out the giant to clear the level: you get +2 skulls and +25 health, and your Helmet refills if you have one.
The run is over and the next one starts again from level 1. The skulls from your run are saved, so you can buy upgrades before you play again, and the game remembers the best level you have reached.
Yes. It is a free browser game with nothing to buy: no download, no signup and no account. Skulls and upgrades are saved in your browser.