Shut the Box is a classic dice game for one or more players. Nine tiles numbered 1 to 9 stand open in a row. You roll two dice and flip down any open tiles that add up to the roll, then roll again. When no open tiles add up to your roll, your turn is over: the tiles still standing are your score, and lower is better. Flip down every tile and you have shut the box.
This Shut the Box game is free and runs right in your browser on a computer, tablet or phone, with no sign-up and no download. Play solo and try to beat your best score, or take on one to three computer players. Choose 9, 10 or 12 tiles and whether the one-die rule is on. Press Hint whenever you like and the best tiles for your roll light up: every position in the game has been worked out exactly by computer, and the hints and the computer players both use those results. Your game saves itself as you play, so you can close the page and carry on later.
All the tiles start open. On your turn:
Shut every tile and you have shut the box: a score of 0, the best result there is. Whenever a roll can be matched you must shut tiles for it, so you cannot pass or stop early.
With more than one player, each takes a full turn in order, starting with every tile open again. The lowest score wins the round, and players who tie for the lowest score share it.
Two dice never total less than 2, so a lone 1 can never be shut with them, and the last few small tiles are hard to match. The one-die rule helps: once every tile from 7 up is shut (the 7, 8 and 9 in the 9-tile game), you may roll one die instead of two. A single die rolls each number from 1 to 6 equally often. The rule is on by default; turn it off in Settings to always roll two dice. It makes a real difference: with 9 tiles, the best chance of shutting the box is 9.8% with the rule and 7.1% without it.
For a longer game, choose 10 tiles (1 to 10) or 12 tiles (1 to 12). More tiles make the box much harder to shut, because two dice still make 12 at most. With 12 tiles, all the tiles add up to 78, and the 12 can only be shut by a roll of 12, a double six, which comes up once in 36 rolls. The best chance of shutting the box falls to 5.4% with 10 tiles and below half a percent with 12.
We had a computer work out the best play for every position exactly: for each set of open tiles and each roll, the move that leaves the lowest average final score. It covers every board with 9, 10 and 12 tiles, with and without the one-die rule, and we checked the results against a separate brute-force search and more than half a million simulated games. The Hint button and the computer players use these same results. Here is what they show, for 9 tiles with the one-die rule unless it says otherwise.
When a roll gives you a choice, use as few tiles as possible, and among those pick the move with the highest tile. On the first roll that means a 2 to 9 shuts that single tile, a 10 shuts the 9 and 1, an 11 the 9 and 2, and a 12 the 9 and 3. High tiles are the hard ones to get rid of later, while small tiles fit into almost any roll. This simple rule picks the best move in about 93 of every 100 rolls where you have a choice. Played all the way, together with the one-die tip below, it averages 11.2 points a game, against 11.0 for perfect play.
The opposite habit, shutting as many small tiles as you can to keep your options open, is a trap: it averages about 24 points a game.
Roll one die when the open tiles add up to 6 or less. With exactly 7 left, two dice are better, unless the tiles left are 1, 2 and 4. With more than 7 left, always roll two.
Even with perfect play the box stays open most of the time. With 9 tiles, about half of all games end on 10 points or fewer and about 1 in 4 on 5 or fewer, so anything under 10 is a good game. The table shows the average score with best play and the best possible chance of shutting the box for each setting.
| Tiles | One-die rule | Average score | Best chance to shut the box |
|---|---|---|---|
| 9 | On | 11.0 | 9.8% (1 in 10) |
| 9 | Off | 11.2 | 7.1% (1 in 14) |
| 10 | On | 16.6 | 5.4% (1 in 19) |
| 10 | Off | 16.6 | 4.0% (1 in 25) |
| 12 | On | 35.1 | 0.47% (1 in 210) |
| 12 | Off | 35.1 | 0.36% (1 in 280) |
The average score and the best chance of shutting the box come from two slightly different strategies. Going all out to shut the box raises the average score a little (11.06 instead of 11.01 with 9 tiles), while playing for the lowest score, as the Hint button does, still shuts the box 9.7% of the time.
The Shut the Box dice game is also known as Canoga, Klackers and Batten Down the Hatches. Whatever it is called, the game is the same: numbered tiles, two dice, and the aim of flipping every tile down. On a wooden box the tiles are hinged flaps you flip down by hand; when you play Shut the Box online here, they flip down as soon as the tiles you pick add up to the roll.
Yes. The game is free, with nothing to buy, no sign-up and no download. There is no money and no betting in it: you play for the lowest score.
Flip every tile down and you have shut the box, the best possible result, a score of 0. Otherwise the tiles still open are added up for your score, and lower is better. Against the computer, the player with the lowest score wins the round.
With 9 tiles and perfect play the best possible chance is 9.8%, about 1 game in 10, when you may roll one die once the 7, 8 and 9 are down. Without that rule it is 7.1%. With 10 tiles it is 5.4%, and with 12 tiles less than half a percent.
When the open tiles add up to 6 or less. With exactly 7 left, keep rolling two dice unless the tiles left are 1, 2 and 4. One die is only allowed once every tile from 7 up is shut, and you can turn the rule off in Settings.
Yes. Choose vs Computer and play against one, two or three computer players. Each player takes a full turn in order, the lowest score wins the round, and a scoreboard counts the rounds each player has won. The computer players make the same best moves the Hint button shows.
Press Hint and the best tiles for your roll light up. When you may choose between one die and two, it tells you which to roll. The advice comes from an exact calculation of every position in the game, and you can use it as often as you like.